Hooks
static bool BeforeCvUnit_GetCombatLimit(const CvUnit* self, int& result);static void AfterCvUnit_GetCombatLimit(const CvUnit* self, int& result);static int ReplaceCvUnit_GetCombatLimit(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_GetCombatLimit>(host, &BeforeCvUnit_GetCombatLimit);CivRegisterAfter<CivHooks::CvUnit_GetCombatLimit>(host, &AfterCvUnit_GetCombatLimit);CivRegisterReplace<CivHooks::CvUnit_GetCombatLimit>(host, &ReplaceCvUnit_GetCombatLimit);