Hooks
static bool BeforeCvUnitEntry_GetCombatLimit(const CvUnitEntry* self, int& result);static void AfterCvUnitEntry_GetCombatLimit(const CvUnitEntry* self, int& result);static int ReplaceCvUnitEntry_GetCombatLimit(int (*original)(const CvUnitEntry*), const CvUnitEntry* self);CivRegisterBefore<CivHooks::CvUnitEntry_GetCombatLimit>(host, &BeforeCvUnitEntry_GetCombatLimit);CivRegisterAfter<CivHooks::CvUnitEntry_GetCombatLimit>(host, &AfterCvUnitEntry_GetCombatLimit);CivRegisterReplace<CivHooks::CvUnitEntry_GetCombatLimit>(host, &ReplaceCvUnitEntry_GetCombatLimit);