CvLuaCity::lAddMessage(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 4397
- Class
- CvLuaCity
- Not a hook point
- member without a separate declaration
Code
4397int CvLuaCity::lAddMessage(lua_State* L)4398{4399 CvCity* pCity = GetInstance(L);4400 const char* szMessage = lua_tostring(L, 2);4401 const PlayerTypes ePlayer = (PlayerTypes) luaL_optinteger(L, 3, pCity->getOwner());44024403 SHOW_CITY_MESSAGE(pCity, ePlayer, szMessage);4404 return 0;4405}
Calls
- CvCity::GetIDInfo() const
- CvCity::getOwner() const
- CvGlobals::GetEngineUserInterface()
- CvGlobals::getEVENT_MESSAGE_TIME()
CvLuaScopedInstance::GetInstanceICvUserInterface1::AddCityMessagelua_tolstringluaL_optinteger