CvWorldBuilderMapLoader
- Declared in
- CvWorldBuilderMapLoader.h, line 15
Functions
- AddRandomItems(lua_State *)
- ClearGoodies()
- ClearResources()
- GetCurrentMapInfo()
- GetCurrentWorldSizeType()
- GetMapPlayerCount()
- GetMapPlayers(lua_State *)
- GetMapPlayerSlot(uint)
- GetMapPreview(lua_State *)
- GetWorldSizeType(const CvWorldBuilderMap &)
- InitMap()
- Load(const wchar_t *)
- LoadModData(lua_State *)
- MapPlayerToSlot(uint, PlayerTypes)
- Preload(const wchar_t *, bool)
- PreviewPlayableCivCount(const wchar_t *)
- ResetPlayerSlots()
- RunPostProcessScript(lua_State *)
- Save(const wchar_t *, const char *)
- ScatterGoodies(lua_State *)
- ScatterResources(lua_State *)
- SetInitialItems(bool)
- SetupGameOptions()
- SetupPlayers()
- ValidateCoast()
- ValidateTerrain()