Bazaar developer reference

CvGame::DoUpdateCachedWorldReligionTechProgress()

Defined in
CvGame.cpp, line 6863
Class
CvGame
Hook name
CivHooks::CvGame_DoUpdateCachedWorldReligionTechProgress

Hooks

static bool BeforeCvGame_DoUpdateCachedWorldReligionTechProgress(CvGame* self);static void AfterCvGame_DoUpdateCachedWorldReligionTechProgress(CvGame* self);static void ReplaceCvGame_DoUpdateCachedWorldReligionTechProgress(void (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_DoUpdateCachedWorldReligionTechProgress>(host, &BeforeCvGame_DoUpdateCachedWorldReligionTechProgress);CivRegisterAfter<CivHooks::CvGame_DoUpdateCachedWorldReligionTechProgress>(host, &AfterCvGame_DoUpdateCachedWorldReligionTechProgress);CivRegisterReplace<CivHooks::CvGame_DoUpdateCachedWorldReligionTechProgress>(host, &ReplaceCvGame_DoUpdateCachedWorldReligionTechProgress);

Code

6862/// Updates the cached World Average Tech Progress towards the Religion Victory Competition6863void CvGame::DoUpdateCachedWorldReligionTechProgress()6864{6865	TechTypes ePrereqTech = GetReligionTech();68666867	// If it's been removed, then we're done here6868	if(ePrereqTech == NO_TECH)6869	{6870		m_iCachedWorldReligionTechProgress = -1;6871		return;6872	}68736874	TeamTypes eTeam;6875	int iNumTeams = 0;68766877	int iResearchLeftToReligionTech = 0;68786879	// Look at every Team's progress6880	for(int iTeamLoop = 0; iTeamLoop < MAX_CIV_TEAMS; iTeamLoop++)6881	{6882		eTeam = (TeamTypes) iTeamLoop;68836884		if(GET_TEAM(eTeam).isAlive() && !GET_TEAM(eTeam).isMinorCiv())6885		{6886			iNumTeams++;6887			iResearchLeftToReligionTech += GetResearchLeftToReligionTech(eTeam);6888		}6889	}68906891	CvAssert(iNumTeams > 0);6892	m_iCachedWorldReligionTechProgress = iResearchLeftToReligionTech / iNumTeams;6893}

Calls

Called by