Bazaar developer reference

CvCityBuildings::SetBuildingProductionTimes100(BuildingTypes, int)

Defined in
CvBuildingClasses.cpp, line 2569
Class
CvCityBuildings
Hook name
CivHooks::CvCityBuildings_SetBuildingProductionTimes100

Hooks

static bool BeforeCvCityBuildings_SetBuildingProductionTimes100(CvCityBuildings* self, BuildingTypes eIndex, int iNewValue);static void AfterCvCityBuildings_SetBuildingProductionTimes100(CvCityBuildings* self, BuildingTypes eIndex, int iNewValue);static void ReplaceCvCityBuildings_SetBuildingProductionTimes100(void (*original)(CvCityBuildings*, BuildingTypes, int), CvCityBuildings* self, BuildingTypes eIndex, int iNewValue);CivRegisterBefore<CivHooks::CvCityBuildings_SetBuildingProductionTimes100>(host, &BeforeCvCityBuildings_SetBuildingProductionTimes100);CivRegisterAfter<CivHooks::CvCityBuildings_SetBuildingProductionTimes100>(host, &AfterCvCityBuildings_SetBuildingProductionTimes100);CivRegisterReplace<CivHooks::CvCityBuildings_SetBuildingProductionTimes100>(host, &ReplaceCvCityBuildings_SetBuildingProductionTimes100);

Code

2568/// Accessor: Set how much construction is complete for this building (in hundredths)2569void CvCityBuildings::SetBuildingProductionTimes100(BuildingTypes eIndex, int iNewValue)2570{2571	CvAssertMsg(eIndex >= 0, "eIndex expected to be >= 0");2572	CvAssertMsg(eIndex < m_pBuildings->GetNumBuildings(), "eIndex expected to be < m_pBuildings->GetNumBuildings())");25732574	if(GetBuildingProductionTimes100(eIndex) != iNewValue)2575	{2576		if(GetBuildingProductionTimes100(eIndex) == 0)2577		{2578			NotifyNewBuildingStarted(eIndex);2579		}25802581		m_paiBuildingProduction[eIndex] = iNewValue;2582		CvAssert(GetBuildingProductionTimes100(eIndex) >= 0);25832584		if((m_pCity->getOwner() == GC.getGame().getActivePlayer()) && m_pCity->isCitySelected())2585		{2586			GC.GetEngineUserInterface()->setDirty(CityScreen_DIRTY_BIT, true);2587		}25882589		auto_ptr<ICvCity1> pCity = GC.WrapCityPointer(m_pCity);25902591		GC.GetEngineUserInterface()->SetSpecificCityInfoDirty(pCity.get(), CITY_UPDATE_TYPE_BANNER);2592	}2593}

Calls

Called by