CvLuaUnit::lTerrainAttackModifier(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 3368
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lTerrainAttackModifier
Hooks
static bool BeforeCvLuaUnit_lTerrainAttackModifier(lua_State* L, int& result);static void AfterCvLuaUnit_lTerrainAttackModifier(lua_State* L, int& result);static int ReplaceCvLuaUnit_lTerrainAttackModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lTerrainAttackModifier>(host, &BeforeCvLuaUnit_lTerrainAttackModifier);CivRegisterAfter<CivHooks::CvLuaUnit_lTerrainAttackModifier>(host, &AfterCvLuaUnit_lTerrainAttackModifier);CivRegisterReplace<CivHooks::CvLuaUnit_lTerrainAttackModifier>(host, &ReplaceCvLuaUnit_lTerrainAttackModifier);
Code
3367//int terrainAttackModifier(int /*TerrainTypes*/ eTerrain);3368int CvLuaUnit::lTerrainAttackModifier(lua_State* L)3369{3370 CvUnit* pkUnit = GetInstance(L);3371 const TerrainTypes eTerrain = (TerrainTypes)lua_tointeger(L, 2);33723373 const int iResult = pkUnit->terrainAttackModifier(eTerrain);3374 lua_pushinteger(L, iResult);3375 return 1;3376}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::terrainAttackModifier(TerrainTypes) const
lua_pushintegerlua_tointeger