Bazaar developer reference

CvLuaUnit::lTerrainAttackModifier(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 3368
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lTerrainAttackModifier

Hooks

static bool BeforeCvLuaUnit_lTerrainAttackModifier(lua_State* L, int& result);static void AfterCvLuaUnit_lTerrainAttackModifier(lua_State* L, int& result);static int ReplaceCvLuaUnit_lTerrainAttackModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lTerrainAttackModifier>(host, &BeforeCvLuaUnit_lTerrainAttackModifier);CivRegisterAfter<CivHooks::CvLuaUnit_lTerrainAttackModifier>(host, &AfterCvLuaUnit_lTerrainAttackModifier);CivRegisterReplace<CivHooks::CvLuaUnit_lTerrainAttackModifier>(host, &ReplaceCvLuaUnit_lTerrainAttackModifier);

Code

3367//int terrainAttackModifier(int /*TerrainTypes*/ eTerrain);3368int CvLuaUnit::lTerrainAttackModifier(lua_State* L)3369{3370	CvUnit* pkUnit = GetInstance(L);3371	const TerrainTypes eTerrain = (TerrainTypes)lua_tointeger(L, 2);33723373	const int iResult = pkUnit->terrainAttackModifier(eTerrain);3374	lua_pushinteger(L, iResult);3375	return 1;3376}

Calls

Called by