CvLuaUnit::lSetEmbarked(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 1095
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lSetEmbarked
Hooks
static bool BeforeCvLuaUnit_lSetEmbarked(lua_State* L, int& result);static void AfterCvLuaUnit_lSetEmbarked(lua_State* L, int& result);static int ReplaceCvLuaUnit_lSetEmbarked(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lSetEmbarked>(host, &BeforeCvLuaUnit_lSetEmbarked);CivRegisterAfter<CivHooks::CvLuaUnit_lSetEmbarked>(host, &AfterCvLuaUnit_lSetEmbarked);CivRegisterReplace<CivHooks::CvLuaUnit_lSetEmbarked>(host, &ReplaceCvLuaUnit_lSetEmbarked);
Code
1094//void setEmbarked(bool bNewValue);1095int CvLuaUnit::lSetEmbarked(lua_State* L)1096{1097 CvUnit* pkUnit = GetInstance(L);1098 const bool bNewValue = lua_toboolean(L, 2);10991100 pkUnit->setEmbarked(bNewValue);1101 return 0;1102}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::setEmbarked(bool)
lua_toboolean