CvLuaUnit::lMovesLeft(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2065
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lMovesLeft
Hooks
static bool BeforeCvLuaUnit_lMovesLeft(lua_State* L, int& result);static void AfterCvLuaUnit_lMovesLeft(lua_State* L, int& result);static int ReplaceCvLuaUnit_lMovesLeft(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lMovesLeft>(host, &BeforeCvLuaUnit_lMovesLeft);CivRegisterAfter<CivHooks::CvLuaUnit_lMovesLeft>(host, &AfterCvLuaUnit_lMovesLeft);CivRegisterReplace<CivHooks::CvLuaUnit_lMovesLeft>(host, &ReplaceCvLuaUnit_lMovesLeft);
Code
2064//int movesLeft();2065int CvLuaUnit::lMovesLeft(lua_State* L)2066{2067 CvUnit* pkUnit = GetInstance(L);20682069 const int iResult = pkUnit->movesLeft();2070 lua_pushinteger(L, iResult);2071 return 1;2072}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::movesLeft() const
lua_pushinteger