CvLuaUnit::lMaxMoves(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2055
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lMaxMoves
Hooks
static bool BeforeCvLuaUnit_lMaxMoves(lua_State* L, int& result);static void AfterCvLuaUnit_lMaxMoves(lua_State* L, int& result);static int ReplaceCvLuaUnit_lMaxMoves(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lMaxMoves>(host, &BeforeCvLuaUnit_lMaxMoves);CivRegisterAfter<CivHooks::CvLuaUnit_lMaxMoves>(host, &AfterCvLuaUnit_lMaxMoves);CivRegisterReplace<CivHooks::CvLuaUnit_lMaxMoves>(host, &ReplaceCvLuaUnit_lMaxMoves);
Code
2054//int maxMoves();2055int CvLuaUnit::lMaxMoves(lua_State* L)2056{2057 CvUnit* pkUnit = GetInstance(L);20582059 const int iResult = pkUnit->maxMoves();2060 lua_pushinteger(L, iResult);2061 return 1;2062}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::maxMoves() const
lua_pushinteger