CvLuaUnit::lLead(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 1698
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lLead
Hooks
static bool BeforeCvLuaUnit_lLead(lua_State* L, int& result);static void AfterCvLuaUnit_lLead(lua_State* L, int& result);static int ReplaceCvLuaUnit_lLead(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lLead>(host, &BeforeCvLuaUnit_lLead);CivRegisterAfter<CivHooks::CvLuaUnit_lLead>(host, &AfterCvLuaUnit_lLead);CivRegisterReplace<CivHooks::CvLuaUnit_lLead>(host, &ReplaceCvLuaUnit_lLead);
Code
1697//bool lead(int iUnitId);1698int CvLuaUnit::lLead(lua_State* L)1699{1700 CvUnit* pkUnit = GetInstance(L);1701 const int iUnitId = lua_tointeger(L, 2);1702 const bool bResult = pkUnit->lead(iUnitId);17031704 lua_pushboolean(L, bResult);1705 return 1;1706}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::lead(int)
lua_pushbooleanlua_tointeger