Hooks
static bool BeforeCvLuaUnit_lLastMissionPlot(lua_State* L, int& result);static void AfterCvLuaUnit_lLastMissionPlot(lua_State* L, int& result);static int ReplaceCvLuaUnit_lLastMissionPlot(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lLastMissionPlot>(host, &BeforeCvLuaUnit_lLastMissionPlot);CivRegisterAfter<CivHooks::CvLuaUnit_lLastMissionPlot>(host, &AfterCvLuaUnit_lLastMissionPlot);CivRegisterReplace<CivHooks::CvLuaUnit_lLastMissionPlot>(host, &ReplaceCvLuaUnit_lLastMissionPlot);