CvLuaUnit::lIsWaiting(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2780
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsWaiting
Hooks
static bool BeforeCvLuaUnit_lIsWaiting(lua_State* L, int& result);static void AfterCvLuaUnit_lIsWaiting(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsWaiting(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsWaiting>(host, &BeforeCvLuaUnit_lIsWaiting);CivRegisterAfter<CivHooks::CvLuaUnit_lIsWaiting>(host, &AfterCvLuaUnit_lIsWaiting);CivRegisterReplace<CivHooks::CvLuaUnit_lIsWaiting>(host, &ReplaceCvLuaUnit_lIsWaiting);
Code
2779//bool isWaiting();2780int CvLuaUnit::lIsWaiting(lua_State* L)2781{2782 CvUnit* pkUnit = GetInstance(L);2783 const bool bResult = pkUnit->isWaiting();27842785 lua_pushboolean(L, bResult);2786 return 1;2787}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::isWaiting() const
lua_pushboolean