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CvLuaUnit::lIsTerrainDoubleMove(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 4828
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lIsTerrainDoubleMove

Hooks

static bool BeforeCvLuaUnit_lIsTerrainDoubleMove(lua_State* L, int& result);static void AfterCvLuaUnit_lIsTerrainDoubleMove(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsTerrainDoubleMove(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsTerrainDoubleMove>(host, &BeforeCvLuaUnit_lIsTerrainDoubleMove);CivRegisterAfter<CivHooks::CvLuaUnit_lIsTerrainDoubleMove>(host, &AfterCvLuaUnit_lIsTerrainDoubleMove);CivRegisterReplace<CivHooks::CvLuaUnit_lIsTerrainDoubleMove>(host, &ReplaceCvLuaUnit_lIsTerrainDoubleMove);

Code

4827//bool isTerrainDoubleMove(int /*TerrainTypes*/ eIndex);4828int CvLuaUnit::lIsTerrainDoubleMove(lua_State* L)4829{4830	CvUnit* pkUnit = GetInstance(L);4831	const TerrainTypes eIndex = (TerrainTypes)lua_tointeger(L, 2);4832	const bool bResult = pkUnit->isTerrainDoubleMove(eIndex);48334834	lua_pushboolean(L, bResult);4835	return 1;4836}

Calls

Called by