Hooks
static bool BeforeCvLuaUnit_lIsSetUpForRangedAttack(lua_State* L, int& result);static void AfterCvLuaUnit_lIsSetUpForRangedAttack(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsSetUpForRangedAttack(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsSetUpForRangedAttack>(host, &BeforeCvLuaUnit_lIsSetUpForRangedAttack);CivRegisterAfter<CivHooks::CvLuaUnit_lIsSetUpForRangedAttack>(host, &AfterCvLuaUnit_lIsSetUpForRangedAttack);CivRegisterReplace<CivHooks::CvLuaUnit_lIsSetUpForRangedAttack>(host, &ReplaceCvLuaUnit_lIsSetUpForRangedAttack);