CvLuaUnit::lIsSelected(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 1424
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsSelected
Hooks
static bool BeforeCvLuaUnit_lIsSelected(lua_State* L, int& result);static void AfterCvLuaUnit_lIsSelected(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsSelected(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsSelected>(host, &BeforeCvLuaUnit_lIsSelected);CivRegisterAfter<CivHooks::CvLuaUnit_lIsSelected>(host, &AfterCvLuaUnit_lIsSelected);CivRegisterReplace<CivHooks::CvLuaUnit_lIsSelected>(host, &ReplaceCvLuaUnit_lIsSelected);
Code
1423//bool IsSelected( void );1424int CvLuaUnit::lIsSelected(lua_State* L)1425{1426 CvUnit* pkUnit = GetInstance(L);1427 const bool bResult = pkUnit->IsSelected();14281429 lua_pushboolean(L, bResult);1430 return 1;1431}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::IsSelected() const
lua_pushboolean