Bazaar developer reference

CvLuaUnit::lIsRivalTerritory(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2176
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lIsRivalTerritory

Hooks

static bool BeforeCvLuaUnit_lIsRivalTerritory(lua_State* L, int& result);static void AfterCvLuaUnit_lIsRivalTerritory(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsRivalTerritory(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsRivalTerritory>(host, &BeforeCvLuaUnit_lIsRivalTerritory);CivRegisterAfter<CivHooks::CvLuaUnit_lIsRivalTerritory>(host, &AfterCvLuaUnit_lIsRivalTerritory);CivRegisterReplace<CivHooks::CvLuaUnit_lIsRivalTerritory>(host, &ReplaceCvLuaUnit_lIsRivalTerritory);

Code

2175//bool isRivalTerritory();2176int CvLuaUnit::lIsRivalTerritory(lua_State* L)2177{2178	CvUnit* pkUnit = GetInstance(L);2179	const bool bResult = pkUnit->isRivalTerritory();21802181	lua_pushboolean(L, bResult);2182	return 1;2183}

Calls

Called by