Hooks
static bool BeforeCvLuaUnit_lIsOnlyDefensive(lua_State* L, int& result);static void AfterCvLuaUnit_lIsOnlyDefensive(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsOnlyDefensive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsOnlyDefensive>(host, &BeforeCvLuaUnit_lIsOnlyDefensive);CivRegisterAfter<CivHooks::CvLuaUnit_lIsOnlyDefensive>(host, &AfterCvLuaUnit_lIsOnlyDefensive);CivRegisterReplace<CivHooks::CvLuaUnit_lIsOnlyDefensive>(host, &ReplaceCvLuaUnit_lIsOnlyDefensive);