CvLuaUnit::lIsNoCapture(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2166
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsNoCapture
Hooks
static bool BeforeCvLuaUnit_lIsNoCapture(lua_State* L, int& result);static void AfterCvLuaUnit_lIsNoCapture(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsNoCapture(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsNoCapture>(host, &BeforeCvLuaUnit_lIsNoCapture);CivRegisterAfter<CivHooks::CvLuaUnit_lIsNoCapture>(host, &AfterCvLuaUnit_lIsNoCapture);CivRegisterReplace<CivHooks::CvLuaUnit_lIsNoCapture>(host, &ReplaceCvLuaUnit_lIsNoCapture);
Code
2165//bool isNoCapture();2166int CvLuaUnit::lIsNoCapture(lua_State* L)2167{2168 CvUnit* pkUnit = GetInstance(L);2169 const bool bResult = pkUnit->isNoCapture();21702171 lua_pushboolean(L, bResult);2172 return 1;2173}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::isNoCapture() const
lua_pushboolean