Hooks
static bool BeforeCvLuaUnit_lIsMustSetUpToRangedAttack(lua_State* L, int& result);static void AfterCvLuaUnit_lIsMustSetUpToRangedAttack(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsMustSetUpToRangedAttack(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsMustSetUpToRangedAttack>(host, &BeforeCvLuaUnit_lIsMustSetUpToRangedAttack);CivRegisterAfter<CivHooks::CvLuaUnit_lIsMustSetUpToRangedAttack>(host, &AfterCvLuaUnit_lIsMustSetUpToRangedAttack);CivRegisterReplace<CivHooks::CvLuaUnit_lIsMustSetUpToRangedAttack>(host, &ReplaceCvLuaUnit_lIsMustSetUpToRangedAttack);