Bazaar developer reference

CvLuaUnit::lIsInCombat(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2279
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lIsInCombat

Hooks

static bool BeforeCvLuaUnit_lIsInCombat(lua_State* L, int& result);static void AfterCvLuaUnit_lIsInCombat(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsInCombat(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsInCombat>(host, &BeforeCvLuaUnit_lIsInCombat);CivRegisterAfter<CivHooks::CvLuaUnit_lIsInCombat>(host, &AfterCvLuaUnit_lIsInCombat);CivRegisterReplace<CivHooks::CvLuaUnit_lIsInCombat>(host, &ReplaceCvLuaUnit_lIsInCombat);

Code

2278//bool isInCombat();2279int CvLuaUnit::lIsInCombat(lua_State* L)2280{2281	CvUnit* pkUnit = GetInstance(L);2282	const bool bResult = pkUnit->isInCombat();22832284	lua_pushboolean(L, bResult);2285	return 1;2286}

Calls

Called by