CvLuaUnit::lIsImmobile(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 3837
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsImmobile
Hooks
static bool BeforeCvLuaUnit_lIsImmobile(lua_State* L, int& result);static void AfterCvLuaUnit_lIsImmobile(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsImmobile(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsImmobile>(host, &BeforeCvLuaUnit_lIsImmobile);CivRegisterAfter<CivHooks::CvLuaUnit_lIsImmobile>(host, &AfterCvLuaUnit_lIsImmobile);CivRegisterReplace<CivHooks::CvLuaUnit_lIsImmobile>(host, &ReplaceCvLuaUnit_lIsImmobile);
Code
3836//int IsImmobile();3837int CvLuaUnit::lIsImmobile(lua_State* L)3838{3839 CvUnit* pkUnit = GetInstance(L);38403841 const bool bResult = pkUnit->IsImmobile();3842 lua_pushboolean(L, bResult);3843 return 1;3844}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::IsImmobile() const
lua_pushboolean