CvLuaUnit::lIsHuman(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2035
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsHuman
Hooks
static bool BeforeCvLuaUnit_lIsHuman(lua_State* L, int& result);static void AfterCvLuaUnit_lIsHuman(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsHuman(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsHuman>(host, &BeforeCvLuaUnit_lIsHuman);CivRegisterAfter<CivHooks::CvLuaUnit_lIsHuman>(host, &AfterCvLuaUnit_lIsHuman);CivRegisterReplace<CivHooks::CvLuaUnit_lIsHuman>(host, &ReplaceCvLuaUnit_lIsHuman);
Code
2034//bool isHuman();2035int CvLuaUnit::lIsHuman(lua_State* L)2036{2037 CvUnit* pkUnit = GetInstance(L);2038 const bool bResult = pkUnit->isHuman();20392040 lua_pushboolean(L, bResult);2041 return 1;2042}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::isHuman() const
lua_pushboolean