CvLuaUnit::lIsFull(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 3532
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsFull
Hooks
static bool BeforeCvLuaUnit_lIsFull(lua_State* L, int& result);static void AfterCvLuaUnit_lIsFull(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsFull(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsFull>(host, &BeforeCvLuaUnit_lIsFull);CivRegisterAfter<CivHooks::CvLuaUnit_lIsFull>(host, &AfterCvLuaUnit_lIsFull);CivRegisterReplace<CivHooks::CvLuaUnit_lIsFull>(host, &ReplaceCvLuaUnit_lIsFull);
Code
3531//bool isFull();3532int CvLuaUnit::lIsFull(lua_State* L)3533{3534 CvUnit* pkUnit = GetInstance(L);3535 const bool bResult = pkUnit->isFull();35363537 lua_pushboolean(L, bResult);3538 return 1;3539}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::isFull() const
lua_pushboolean