Bazaar developer reference

CvLuaUnit::lIsFriendlyUnitAdjacent(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 4731
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lIsFriendlyUnitAdjacent

Hooks

static bool BeforeCvLuaUnit_lIsFriendlyUnitAdjacent(lua_State* L, int& result);static void AfterCvLuaUnit_lIsFriendlyUnitAdjacent(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsFriendlyUnitAdjacent(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsFriendlyUnitAdjacent>(host, &BeforeCvLuaUnit_lIsFriendlyUnitAdjacent);CivRegisterAfter<CivHooks::CvLuaUnit_lIsFriendlyUnitAdjacent>(host, &AfterCvLuaUnit_lIsFriendlyUnitAdjacent);CivRegisterReplace<CivHooks::CvLuaUnit_lIsFriendlyUnitAdjacent>(host, &ReplaceCvLuaUnit_lIsFriendlyUnitAdjacent);

Code

4730//bool IsFriendlyUnitAdjacent(bool bCombatUnit);4731int CvLuaUnit::lIsFriendlyUnitAdjacent(lua_State* L)4732{4733	CvUnit* pkUnit = GetInstance(L);4734	const bool bCombatUnit = lua_toboolean(L, 2);47354736	const bool bResult = pkUnit->IsFriendlyUnitAdjacent(bCombatUnit);4737	lua_pushboolean(L, bResult);4738	return 1;4739}

Calls

Called by