Bazaar developer reference

CvLuaUnit::lIsFighting(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2249
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lIsFighting

Hooks

static bool BeforeCvLuaUnit_lIsFighting(lua_State* L, int& result);static void AfterCvLuaUnit_lIsFighting(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsFighting(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsFighting>(host, &BeforeCvLuaUnit_lIsFighting);CivRegisterAfter<CivHooks::CvLuaUnit_lIsFighting>(host, &AfterCvLuaUnit_lIsFighting);CivRegisterReplace<CivHooks::CvLuaUnit_lIsFighting>(host, &ReplaceCvLuaUnit_lIsFighting);

Code

2248//bool isFighting();2249int CvLuaUnit::lIsFighting(lua_State* L)2250{2251	CvUnit* pkUnit = GetInstance(L);2252	const bool bResult = pkUnit->isFighting();22532254	lua_pushboolean(L, bResult);2255	return 1;2256}

Calls

Called by