CvLuaUnit::lIsDefending(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2269
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsDefending
Hooks
static bool BeforeCvLuaUnit_lIsDefending(lua_State* L, int& result);static void AfterCvLuaUnit_lIsDefending(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsDefending(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsDefending>(host, &BeforeCvLuaUnit_lIsDefending);CivRegisterAfter<CivHooks::CvLuaUnit_lIsDefending>(host, &AfterCvLuaUnit_lIsDefending);CivRegisterReplace<CivHooks::CvLuaUnit_lIsDefending>(host, &ReplaceCvLuaUnit_lIsDefending);
Code
2268//bool isDefending();2269int CvLuaUnit::lIsDefending(lua_State* L)2270{2271 CvUnit* pkUnit = GetInstance(L);2272 const bool bResult = pkUnit->isDefending();22732274 lua_pushboolean(L, bResult);2275 return 1;2276}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::isDefending() const
lua_pushboolean