Bazaar developer reference

CvLuaUnit::lIsCombatUnit(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2388
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lIsCombatUnit

Hooks

static bool BeforeCvLuaUnit_lIsCombatUnit(lua_State* L, int& result);static void AfterCvLuaUnit_lIsCombatUnit(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsCombatUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsCombatUnit>(host, &BeforeCvLuaUnit_lIsCombatUnit);CivRegisterAfter<CivHooks::CvLuaUnit_lIsCombatUnit>(host, &AfterCvLuaUnit_lIsCombatUnit);CivRegisterReplace<CivHooks::CvLuaUnit_lIsCombatUnit>(host, &ReplaceCvLuaUnit_lIsCombatUnit);

Code

2387//bool HasCombatStrength();2388int CvLuaUnit::lIsCombatUnit(lua_State* L)2389{2390	CvUnit* pkUnit = GetInstance(L);2391	const bool bResult = pkUnit->IsCombatUnit();23922393	lua_pushboolean(L, bResult);2394	return 1;2395}

Calls

Called by