Hooks
static bool BeforeCvLuaUnit_lIsCityAttackOnly(lua_State* L, int& result);static void AfterCvLuaUnit_lIsCityAttackOnly(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsCityAttackOnly(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsCityAttackOnly>(host, &BeforeCvLuaUnit_lIsCityAttackOnly);CivRegisterAfter<CivHooks::CvLuaUnit_lIsCityAttackOnly>(host, &AfterCvLuaUnit_lIsCityAttackOnly);CivRegisterReplace<CivHooks::CvLuaUnit_lIsCityAttackOnly>(host, &ReplaceCvLuaUnit_lIsCityAttackOnly);