Hooks
static bool BeforeCvLuaUnit_lIsCanAttackWithMove(lua_State* L, int& result);static void AfterCvLuaUnit_lIsCanAttackWithMove(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsCanAttackWithMove(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsCanAttackWithMove>(host, &BeforeCvLuaUnit_lIsCanAttackWithMove);CivRegisterAfter<CivHooks::CvLuaUnit_lIsCanAttackWithMove>(host, &AfterCvLuaUnit_lIsCanAttackWithMove);CivRegisterReplace<CivHooks::CvLuaUnit_lIsCanAttackWithMove>(host, &ReplaceCvLuaUnit_lIsCanAttackWithMove);