CvLuaUnit::lIsCanAttack(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2429
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsCanAttack
Hooks
static bool BeforeCvLuaUnit_lIsCanAttack(lua_State* L, int& result);static void AfterCvLuaUnit_lIsCanAttack(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsCanAttack(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsCanAttack>(host, &BeforeCvLuaUnit_lIsCanAttack);CivRegisterAfter<CivHooks::CvLuaUnit_lIsCanAttack>(host, &AfterCvLuaUnit_lIsCanAttack);CivRegisterReplace<CivHooks::CvLuaUnit_lIsCanAttack>(host, &ReplaceCvLuaUnit_lIsCanAttack);
Code
2428//bool CanAttack()2429int CvLuaUnit::lIsCanAttack(lua_State* L)2430{2431 CvUnit* pkUnit = GetInstance(L);2432 const bool bResult = pkUnit->IsCanAttack();2433 lua_pushboolean(L, bResult);2434 return 1;2435}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::IsCanAttack() const
lua_pushboolean