CvLuaUnit::lIsBusy(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 5221
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsBusy
Hooks
static bool BeforeCvLuaUnit_lIsBusy(lua_State* L, int& result);static void AfterCvLuaUnit_lIsBusy(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsBusy(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsBusy>(host, &BeforeCvLuaUnit_lIsBusy);CivRegisterAfter<CivHooks::CvLuaUnit_lIsBusy>(host, &AfterCvLuaUnit_lIsBusy);CivRegisterReplace<CivHooks::CvLuaUnit_lIsBusy>(host, &ReplaceCvLuaUnit_lIsBusy);
Code
5221int CvLuaUnit::lIsBusy(lua_State* L)5222{5223 CvUnit* pkUnit = GetInstance(L);5224 bool bResult = pkUnit->IsBusy();5225 lua_pushboolean(L, bResult);52265227 return 1;5228}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::IsBusy() const
lua_pushboolean