Hooks
static bool BeforeCvLuaUnit_lIgnoreBuildingDefense(lua_State* L, int& result);static void AfterCvLuaUnit_lIgnoreBuildingDefense(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIgnoreBuildingDefense(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIgnoreBuildingDefense>(host, &BeforeCvLuaUnit_lIgnoreBuildingDefense);CivRegisterAfter<CivHooks::CvLuaUnit_lIgnoreBuildingDefense>(host, &AfterCvLuaUnit_lIgnoreBuildingDefense);CivRegisterReplace<CivHooks::CvLuaUnit_lIgnoreBuildingDefense>(host, &ReplaceCvLuaUnit_lIgnoreBuildingDefense);