CvLuaUnit::lGetUnitType(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 4588
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetUnitType
Hooks
static bool BeforeCvLuaUnit_lGetUnitType(lua_State* L, int& result);static void AfterCvLuaUnit_lGetUnitType(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetUnitType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetUnitType>(host, &BeforeCvLuaUnit_lGetUnitType);CivRegisterAfter<CivHooks::CvLuaUnit_lGetUnitType>(host, &AfterCvLuaUnit_lGetUnitType);CivRegisterReplace<CivHooks::CvLuaUnit_lGetUnitType>(host, &ReplaceCvLuaUnit_lGetUnitType);
Code
4587//int /*UnitTypes*/ getUnitType();4588int CvLuaUnit::lGetUnitType(lua_State* L)4589{4590 CvUnit* pkUnit = GetInstance(L);45914592 const UnitTypes eResult = pkUnit->getUnitType();4593 lua_pushinteger(L, eResult);4594 return 1;4595}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::getUnitType() const
lua_pushinteger