Hooks
static bool BeforeCvLuaUnit_lGetUnitClassType(lua_State* L, int& result);static void AfterCvLuaUnit_lGetUnitClassType(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetUnitClassType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetUnitClassType>(host, &BeforeCvLuaUnit_lGetUnitClassType);CivRegisterAfter<CivHooks::CvLuaUnit_lGetUnitClassType>(host, &AfterCvLuaUnit_lGetUnitClassType);CivRegisterReplace<CivHooks::CvLuaUnit_lGetUnitClassType>(host, &ReplaceCvLuaUnit_lGetUnitClassType);