Hooks
static bool BeforeCvLuaUnit_lGetUnitAIType(lua_State* L, int& result);static void AfterCvLuaUnit_lGetUnitAIType(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetUnitAIType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetUnitAIType>(host, &BeforeCvLuaUnit_lGetUnitAIType);CivRegisterAfter<CivHooks::CvLuaUnit_lGetUnitAIType>(host, &AfterCvLuaUnit_lGetUnitAIType);CivRegisterReplace<CivHooks::CvLuaUnit_lGetUnitAIType>(host, &ReplaceCvLuaUnit_lGetUnitAIType);