Hooks
static bool BeforeCvLuaUnit_lGetUnhappinessCombatPenalty(lua_State* L, int& result);static void AfterCvLuaUnit_lGetUnhappinessCombatPenalty(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetUnhappinessCombatPenalty(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetUnhappinessCombatPenalty>(host, &BeforeCvLuaUnit_lGetUnhappinessCombatPenalty);CivRegisterAfter<CivHooks::CvLuaUnit_lGetUnhappinessCombatPenalty>(host, &AfterCvLuaUnit_lGetUnhappinessCombatPenalty);CivRegisterReplace<CivHooks::CvLuaUnit_lGetUnhappinessCombatPenalty>(host, &ReplaceCvLuaUnit_lGetUnhappinessCombatPenalty);