Bazaar developer reference

CvLuaUnit::lGetScriptData(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 4874
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lGetScriptData

Hooks

static bool BeforeCvLuaUnit_lGetScriptData(lua_State* L, int& result);static void AfterCvLuaUnit_lGetScriptData(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetScriptData(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetScriptData>(host, &BeforeCvLuaUnit_lGetScriptData);CivRegisterAfter<CivHooks::CvLuaUnit_lGetScriptData>(host, &AfterCvLuaUnit_lGetScriptData);CivRegisterReplace<CivHooks::CvLuaUnit_lGetScriptData>(host, &ReplaceCvLuaUnit_lGetScriptData);

Code

4873//string getScriptData() const;4874int CvLuaUnit::lGetScriptData(lua_State* L)4875{4876	CvUnit* pkUnit = GetInstance(L);4877	const char* szScriptData = pkUnit->getScriptData().c_str();48784879	lua_pushstring(L, szScriptData);4880	return 1;4881}

Calls

Called by