CvLuaUnit::lGetScrapGold(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 957
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetScrapGold
Hooks
static bool BeforeCvLuaUnit_lGetScrapGold(lua_State* L, int& result);static void AfterCvLuaUnit_lGetScrapGold(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetScrapGold(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetScrapGold>(host, &BeforeCvLuaUnit_lGetScrapGold);CivRegisterAfter<CivHooks::CvLuaUnit_lGetScrapGold>(host, &AfterCvLuaUnit_lGetScrapGold);CivRegisterReplace<CivHooks::CvLuaUnit_lGetScrapGold>(host, &ReplaceCvLuaUnit_lGetScrapGold);
Code
956//bool GetScrapGold();957int CvLuaUnit::lGetScrapGold(lua_State* L)958{959 CvUnit* pkUnit = GetInstance(L);960 const int iResult = pkUnit->GetScrapGold();961962 lua_pushinteger(L, iResult);963 return 1;964}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::GetScrapGold() const
lua_pushinteger