Hooks
static bool BeforeCvLuaUnit_lGetRiverCrossingNoPenaltyCount(lua_State* L, int& result);static void AfterCvLuaUnit_lGetRiverCrossingNoPenaltyCount(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetRiverCrossingNoPenaltyCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount>(host, &BeforeCvLuaUnit_lGetRiverCrossingNoPenaltyCount);CivRegisterAfter<CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount>(host, &AfterCvLuaUnit_lGetRiverCrossingNoPenaltyCount);CivRegisterReplace<CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount>(host, &ReplaceCvLuaUnit_lGetRiverCrossingNoPenaltyCount);