Bazaar developer reference

CvLuaUnit::lGetRiverCrossingNoPenaltyCount(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 4050
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount

Hooks

static bool BeforeCvLuaUnit_lGetRiverCrossingNoPenaltyCount(lua_State* L, int& result);static void AfterCvLuaUnit_lGetRiverCrossingNoPenaltyCount(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetRiverCrossingNoPenaltyCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount>(host, &BeforeCvLuaUnit_lGetRiverCrossingNoPenaltyCount);CivRegisterAfter<CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount>(host, &AfterCvLuaUnit_lGetRiverCrossingNoPenaltyCount);CivRegisterReplace<CivHooks::CvLuaUnit_lGetRiverCrossingNoPenaltyCount>(host, &ReplaceCvLuaUnit_lGetRiverCrossingNoPenaltyCount);

Code

4049//int getRiverCrossingNoPenaltyCount();4050int CvLuaUnit::lGetRiverCrossingNoPenaltyCount(lua_State* L)4051{4052	CvUnit* pkUnit = GetInstance(L);40534054	const int iResult = pkUnit->getRiverCrossingNoPenaltyCount();4055	lua_pushinteger(L, iResult);4056	return 1;4057}

Calls

Called by