CvLuaUnit::lGetOwner(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 4531
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetOwner
Hooks
static bool BeforeCvLuaUnit_lGetOwner(lua_State* L, int& result);static void AfterCvLuaUnit_lGetOwner(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetOwner(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetOwner>(host, &BeforeCvLuaUnit_lGetOwner);CivRegisterAfter<CivHooks::CvLuaUnit_lGetOwner>(host, &AfterCvLuaUnit_lGetOwner);CivRegisterReplace<CivHooks::CvLuaUnit_lGetOwner>(host, &ReplaceCvLuaUnit_lGetOwner);
Code
4530//int getOwner();4531int CvLuaUnit::lGetOwner(lua_State* L)4532{4533 CvUnit* pkUnit = GetInstance(L);45344535 const int iResult = pkUnit->getOwner();4536 lua_pushinteger(L, iResult);4537 return 1;4538}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::getOwner() const
lua_pushinteger