CvLuaUnit::lGetNumEnemyUnitsAdjacent(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 4742
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetNumEnemyUnitsAdjacent
Hooks
static bool BeforeCvLuaUnit_lGetNumEnemyUnitsAdjacent(lua_State* L, int& result);static void AfterCvLuaUnit_lGetNumEnemyUnitsAdjacent(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetNumEnemyUnitsAdjacent(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetNumEnemyUnitsAdjacent>(host, &BeforeCvLuaUnit_lGetNumEnemyUnitsAdjacent);CivRegisterAfter<CivHooks::CvLuaUnit_lGetNumEnemyUnitsAdjacent>(host, &AfterCvLuaUnit_lGetNumEnemyUnitsAdjacent);CivRegisterReplace<CivHooks::CvLuaUnit_lGetNumEnemyUnitsAdjacent>(host, &ReplaceCvLuaUnit_lGetNumEnemyUnitsAdjacent);
Code
4741//bool GetNumEnemyUnitsAdjacent(CvUnit* pOtherUnit);4742int CvLuaUnit::lGetNumEnemyUnitsAdjacent(lua_State* L)4743{4744 CvUnit* pkUnit = GetInstance(L);4745 CvUnit* pkOtherUnit = CvLuaUnit::GetInstance(L, 2);47464747 const int iResult = pkUnit->GetNumEnemyUnitsAdjacent(pkOtherUnit);4748 lua_pushinteger(L, iResult);4749 return 1;4750}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::GetNumEnemyUnitsAdjacent(const CvUnit *) const
lua_pushinteger