CvLuaUnit::lGetNameKey(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 4809
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetNameKey
Hooks
static bool BeforeCvLuaUnit_lGetNameKey(lua_State* L, int& result);static void AfterCvLuaUnit_lGetNameKey(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetNameKey(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetNameKey>(host, &BeforeCvLuaUnit_lGetNameKey);CivRegisterAfter<CivHooks::CvLuaUnit_lGetNameKey>(host, &AfterCvLuaUnit_lGetNameKey);CivRegisterReplace<CivHooks::CvLuaUnit_lGetNameKey>(host, &ReplaceCvLuaUnit_lGetNameKey);
Code
4808//string GetNameKey();4809int CvLuaUnit::lGetNameKey(lua_State* L)4810{4811 CvUnit* pkUnit = GetInstance(L);48124813 lua_pushstring(L, pkUnit->getNameKey());4814 return 1;4815}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::getNameKey() const
lua_pushstring