CvLuaUnit::lGetName(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 4784
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetName
Hooks
static bool BeforeCvLuaUnit_lGetName(lua_State* L, int& result);static void AfterCvLuaUnit_lGetName(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetName(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetName>(host, &BeforeCvLuaUnit_lGetName);CivRegisterAfter<CivHooks::CvLuaUnit_lGetName>(host, &AfterCvLuaUnit_lGetName);CivRegisterReplace<CivHooks::CvLuaUnit_lGetName>(host, &ReplaceCvLuaUnit_lGetName);
Code
4783//string GetName();4784int CvLuaUnit::lGetName(lua_State* L)4785{4786 CvUnit* pkUnit = GetInstance(L);47874788 lua_pushstring(L, pkUnit->getName());4789 return 1;4790}
Calls
CvLuaScopedInstance::GetInstanceCvString::operator const char *- CvUnit::getName() const
lua_pushstring