CvLuaUnit::lGetMoves(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 3798
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetMoves
Hooks
static bool BeforeCvLuaUnit_lGetMoves(lua_State* L, int& result);static void AfterCvLuaUnit_lGetMoves(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetMoves(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetMoves>(host, &BeforeCvLuaUnit_lGetMoves);CivRegisterAfter<CivHooks::CvLuaUnit_lGetMoves>(host, &AfterCvLuaUnit_lGetMoves);CivRegisterReplace<CivHooks::CvLuaUnit_lGetMoves>(host, &ReplaceCvLuaUnit_lGetMoves);
Code
3797//int getMoves();3798int CvLuaUnit::lGetMoves(lua_State* L)3799{3800 CvUnit* pkUnit = GetInstance(L);38013802 const int iResult = pkUnit->getMoves();3803 lua_pushinteger(L, iResult);3804 return 1;3805}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::getMoves() const
lua_pushinteger