Hooks
static bool BeforeCvLuaUnit_lGetInterceptorCount(lua_State* L, int& result);static void AfterCvLuaUnit_lGetInterceptorCount(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetInterceptorCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetInterceptorCount>(host, &BeforeCvLuaUnit_lGetInterceptorCount);CivRegisterAfter<CivHooks::CvLuaUnit_lGetInterceptorCount>(host, &AfterCvLuaUnit_lGetInterceptorCount);CivRegisterReplace<CivHooks::CvLuaUnit_lGetInterceptorCount>(host, &ReplaceCvLuaUnit_lGetInterceptorCount);
Code
2717//CvUnit* GetInterceptor Count( CvPlot* pPlot, CvUnit *pDefender, bool bLandInterceptorsOnly, bool bVisibleInterceptorsOnly);2718int CvLuaUnit::lGetInterceptorCount(lua_State* L)2719{2720 CvUnit* pkUnit = GetInstance(L);2721 CvPlot* pkPlot = CvLuaPlot::GetInstance(L, 2);2722 CvUnit* pkDefender = GetInstance(L, 3, false);2723 const bool bLandInterceptorsOnly = lua_toboolean(L, 4);2724 const bool bVisibleInterceptorsOnly = lua_toboolean(L, 5);27252726 int iCount = 0;2727 if(pkPlot)2728 {2729 iCount = pkUnit->GetInterceptorCount(*pkPlot, pkDefender, bLandInterceptorsOnly, bVisibleInterceptorsOnly);2730 }27312732 lua_pushinteger(L, iCount);2733 return 1;2734}