Hooks
static bool BeforeCvLuaUnit_lGetGoldenAgeTurns(lua_State* L, int& result);static void AfterCvLuaUnit_lGetGoldenAgeTurns(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetGoldenAgeTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetGoldenAgeTurns>(host, &BeforeCvLuaUnit_lGetGoldenAgeTurns);CivRegisterAfter<CivHooks::CvLuaUnit_lGetGoldenAgeTurns>(host, &AfterCvLuaUnit_lGetGoldenAgeTurns);CivRegisterReplace<CivHooks::CvLuaUnit_lGetGoldenAgeTurns>(host, &ReplaceCvLuaUnit_lGetGoldenAgeTurns);