Hooks
static bool BeforeCvLuaUnit_lGetGarrisonedCity(lua_State* L, int& result);static void AfterCvLuaUnit_lGetGarrisonedCity(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetGarrisonedCity(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetGarrisonedCity>(host, &BeforeCvLuaUnit_lGetGarrisonedCity);CivRegisterAfter<CivHooks::CvLuaUnit_lGetGarrisonedCity>(host, &AfterCvLuaUnit_lGetGarrisonedCity);CivRegisterReplace<CivHooks::CvLuaUnit_lGetGarrisonedCity>(host, &ReplaceCvLuaUnit_lGetGarrisonedCity);