CvLuaUnit::lGetExtraTerrainDefensePercent(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 4925
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lGetExtraTerrainDefensePercent
Hooks
static bool BeforeCvLuaUnit_lGetExtraTerrainDefensePercent(lua_State* L, int& result);static void AfterCvLuaUnit_lGetExtraTerrainDefensePercent(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetExtraTerrainDefensePercent(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetExtraTerrainDefensePercent>(host, &BeforeCvLuaUnit_lGetExtraTerrainDefensePercent);CivRegisterAfter<CivHooks::CvLuaUnit_lGetExtraTerrainDefensePercent>(host, &AfterCvLuaUnit_lGetExtraTerrainDefensePercent);CivRegisterReplace<CivHooks::CvLuaUnit_lGetExtraTerrainDefensePercent>(host, &ReplaceCvLuaUnit_lGetExtraTerrainDefensePercent);
Code
4924//int getExtraTerrainDefensePercent(int /*TerrainTypes*/ eIndex);4925int CvLuaUnit::lGetExtraTerrainDefensePercent(lua_State* L)4926{4927 CvUnit* pkUnit = GetInstance(L);4928 const TerrainTypes eIndex = (TerrainTypes)lua_tointeger(L, 2);49294930 const int iResult = pkUnit->getExtraTerrainDefensePercent(eIndex);4931 lua_pushinteger(L, iResult);4932 return 1;4933}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::getExtraTerrainDefensePercent(TerrainTypes) const
lua_pushintegerlua_tointeger