Hooks
static bool BeforeCvLuaUnit_lGetExtraEnemyHeal(lua_State* L, int& result);static void AfterCvLuaUnit_lGetExtraEnemyHeal(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetExtraEnemyHeal(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetExtraEnemyHeal>(host, &BeforeCvLuaUnit_lGetExtraEnemyHeal);CivRegisterAfter<CivHooks::CvLuaUnit_lGetExtraEnemyHeal>(host, &AfterCvLuaUnit_lGetExtraEnemyHeal);CivRegisterReplace<CivHooks::CvLuaUnit_lGetExtraEnemyHeal>(host, &ReplaceCvLuaUnit_lGetExtraEnemyHeal);